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package spaceconquest3d.battle;

import com.jme3.math.Vector3f;

/**
 *
 * @author Michael
 */
public class Entity {
    private final long id;
    protected Vector3f position;
    
    public Entity(int id, Vector3f position) {
        this.id = id;
        this.position = position;
    }
    
    public long getId() {
        return id;
    }
    
    public Vector3f getPosition() {
        return position;
    }
}
